Just Unknown

Games

Mobile games, built on our own engine.

Every game we ship is a stress test for Just Game Engine. Touch-first design, deterministic simulation, and performance tuned for phones.

In development

Three titles on the way

In development

Mym

Bond falling atoms into molecules and chase the combo. A fast, tactile puzzle game.

In development

Just Zombies

Top-down survival against a physics-driven horde with tight touch controls.

In development

Event Horizon

Sling ships around gravity wells and outrun a very hungry black hole.

How we build

Engine first, game second, both better for it.

Phone-grade performance

Fixed timestep plus batched rendering keeps frame times flat on mid-range devices.

Touch-first controls

Designed for thumbs, not ported from a keyboard.

Deterministic by default

Replays, ghosts and future multiplayer come free with a deterministic ECS.