Embedded systems
Microcontrollers and GPUs, programmed with care.
Firmware, drivers and real-time graphics where memory is measured in kilobytes and latency in microseconds.
Coming soon
What we are working on
Coming soon
Microcontroller firmware
Bare-metal and RTOS firmware with deterministic scheduling and careful power budgets.
Coming soon
GPU & real-time graphics
Shader pipelines and rendering for embedded GPUs, informed by the engine work.
Coming soon
Tooling
Build, flash and debug tooling that respects your time.